Rtgi 01702 Release Fixed Link
RTGI version 0.17.2 addresses critical issues, including improved depth buffer detection for DX11/DX12, enhanced UI masking to prevent ghosting, and significantly reduced flickering in high-motion environments. The update also includes optimized spatial filtering and corrected light-leaking bugs, with recommended usage on ReShade 4.8.2 or newer. You can find the release notes and download on Pascal Gilcher's Patreon.
Step 5 – Configure In‑Game
- Launch the game, open the ReShade overlay (usually Home key).
- Click “Reload” to compile all shaders.
- Under the “Settings” tab, tick Performance Mode and set Effect Toggle Key.
- Enable
RTGI.fxonly (do not mix with older GI shaders). - In the RTGI tuning panel, start with the “Fixed Preset – Balanced” profile, then adjust:
Depth Buffer Stability: Improvements to how the shader interacts with a game's depth buffer, reducing flickering and incorrect shadow placement. rtgi 01702 release fixed
: Ensure "Copy before post-processing" is checked in your Reshade global settings to allow the shader to access the depth buffer correctly. specific games benefit most from this version's lighting fixes? RTGI version 0
2. What Was Broken in the Original RTGI 01702 Release?
The original RTGI 01702, while promising on paper, suffered from four major categories of failure: Launch the game, open the ReShade overlay (usually
The RTGI 01702 release incorporates several technical advancements, including:
Have you tested the RTGI 01702 fixed release? Share your before‑and‑after screenshots and performance metrics in the comments below.
This specific beta version (0.17.0.2) is typically accessed through the Marty's Mods Patreon how to install this specific version into ReShade or tips for optimizing the settings for better performance?