Rtgi 0.17.0.2 Release May 2026
RTGI 0.17.0.2 Release: A Leap Forward in Real-Time Global Illumination
To use this specific version, you generally need the following: rtgi 0.17.0.2 release
: Streamlined code execution to lower the frame-time cost, making the shader more viable for mid-range GPUs. Enhanced Infinite Bounce Logic RTGI 0
Stay on 0.16.x if:
- Your game runs perfectly stable and you have zero visual complaints.
- You use an older ReShade version for other legacy shaders.
- You have a low-end GPU (GTX 1060, RX 580) – the performance gain is negligible, and 0.16 is slightly lighter on compute.
- Improved stability under high memory pressure in 64-bit titles
- Fixed a rare crash occurring when toggling HDR on/off during gameplay
- Adjusted temporal accumulation to reduce “boiling” artifacts on transparent surfaces
- Better handling of games using non-standard depth buffer layouts (e.g., certain Unity and Unreal Engine 4 builds)
- Minor UI tweaks – the ReShade overlay should now display more accurate performance statistics