Legion Td Guide Full New! < 360p >
This guide covers the core strategies for Legion TD 2 , focusing on the "build, defend, and attack" loop required to win. 1. Gameplay Fundamentals
Wave 13 & 17 (The Killer Waves)
- Wave 13 (Golems – High Magic Resist): Phys DPS required. Send Ghost Dragons here to reduce their armor. Most Magic-based builds die on wave 13.
- Wave 17 (Centaur – True Damage): This ignores armor. Only HP matters. Send Lords of Death (increase damage taken). If you have low HP tanks (DPS builds), you die here.
Chapter 7: Advanced Tips for Climbing
7.1 The 2-2-2 Rule
At wave 7, aim for:
Tips and Tricks
- Official Legion TD forums: A community-driven forum with strategies, guides, and discussions.
- Legion TD wiki: A comprehensive wiki with tower stats, enemy information, and strategy guides.
- YouTube tutorials: Video tutorials and guides from experienced players.
- Over-reliance on a single tower: Diversify your towers to create a well-rounded defense.
- Inadequate wave management: Manage your towers and resources to prepare for incoming waves.
- Poor tower placement: Optimize tower placement to maximize damage output and efficiency.
Economy Breakpoints
- 5 workers: Safe. You can hold wave 4.
- 8 workers: Standard. You can hold wave 7 with good units.
- 12 workers: Greedy. You will die on wave 9 or 13 unless you are a pro.
- The Formula: (Your total value) + (50 per worker) should be greater than (Wave number x 100). If it is lower, you are dead.