The game functions on a standard branch-and-lock system. The "Flowchart" generally moves from a common prologue into two distinct ideological routes based on player choices.
Case Studies: Ideology in Friction in Action ideology in friction flowchart link
To visualize the ideology in friction flowchart link, consider a debate over carbon taxation. Sub-node 3
Friction: In a broad sense, friction can refer to the resistance that one surface or object encounters when moving over another. In social and political contexts, friction can refer to conflicts, disagreements, or resistances between groups, individuals, or ideas. Case Studies: Ideology in Friction in Action Part
The official flowchart for Ideology in Friction is included in the local game folder but is also shared by the community on the Steam Community Discussions