Each language has a dedicated set of audio banks inside dt03.img. For example:
dt03.img is one of the core data container files (using Konami’s .img archive format) in PES 2013. It primarily stores audio and commentary-related assets, though it also contains some ancillary data linked to stadium ambiance and match events.
Realistic Hairstyles: Fixed "plastic" hair issues with improved transparency and lighting maps.
ADXConverter or WavePad (set: CRI ADX, 24kHz, 4-bit ADPCM).goal_anthem_001.adx)..img using AFS Explorer (maintain original file size or use “rebuild” mode).