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You're referring to a specific save game sequence from Assassin's Creed III.
Completing this sequence requires finishing five main memories, often with specific "exclusive" challenges for 100% synchronization On Johnson's Trail:
The Assassin’s Creed 3 Remastered (included in the Odyssey Season Pass) is notorious for save-game corruption. Many players report that Sequences 4 and 5 (the child Connor missions) trigger infinite loading screens or audio desyncs. A Sequence 6 save acts as a "jump cable" to bypass the buggiest segments of the game.
On Johnson's Trail: Requires staying below notoriety level 2.
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You're referring to a specific save game sequence from Assassin's Creed III.
Completing this sequence requires finishing five main memories, often with specific "exclusive" challenges for 100% synchronization On Johnson's Trail:
The Assassin’s Creed 3 Remastered (included in the Odyssey Season Pass) is notorious for save-game corruption. Many players report that Sequences 4 and 5 (the child Connor missions) trigger infinite loading screens or audio desyncs. A Sequence 6 save acts as a "jump cable" to bypass the buggiest segments of the game.
On Johnson's Trail: Requires staying below notoriety level 2.