The "Copy and Paste Objects" script is a highly acclaimed tool within the 3ds Max community, primarily used to bypass the software's native lack of a "Ctrl+C/Ctrl+V" function for moving objects between different open scenes. Rather than manually saving selected objects and merging them into a new file, this script automates a "quick merge" process behind the scenes. Key Features & Performance
The developer is also very responsive to bug reports and feature requests. If you work with complex assemblies or frequently move assets between projects, do not hesitate – this script will pay for itself in the first week.
global clipboard_obj = undefined
Prerequisites: Close all instances of 3ds Max.