0-day And Hitlist Week -07-17-2024- Report Torr...
The "0-day and Hitlist Week -07-17-2024- Report" represents a curated, comprehensive archival pack of digital scene releases (software, games, media) distributed across private BitTorrent trackers or Usenet for the second week of July 2024. These large-scale, "scene-verified" packs serve as a vital, chronological archive of digital content, though they are often hundreds of gigabytes or terabytes in size. While the term "0-day" is used in this file-sharing context for new content, it is distinct from cybersecurity zero-day vulnerability reports, which are available from security firms. For genuine cybersecurity analysis, visit the Google Threat Intelligence Group. Google Cloud
- CVE-2024-38271 (Windows Netlogon) is being used against the healthcare and legal entities on the hitlist. Telemetry shows Netlogon exploitation attempts on July 16 against a US hospital in Ohio.
- CVE-2024-38273 (Tomcat) is weaponized against manufacturing targets. Shodan scans show over 2,200 exposed Apache Tomcat servers in the IP ranges mentioned in the hitlist.
In July 2024, the cybersecurity world was focused on several major 0-day vulnerabilities (flaws unknown to the software maker until they are exploited). 0-day and Hitlist Week -07-17-2024- Report Torr...
- TORR Project: A fictional or proprietary cybersecurity initiative (e.g., a threat intelligence platform or exploit-mitigation tool).
- Tor Network Reference: If linked to The Onion Router (Tor), it might hint at anonymized exploitation or vulnerabilities in onion services.
- Placeholder for a Company or Software: A placeholder for a real-world tech product (e.g., a firmware or SaaS tool) under hypothetical attack.
Oops, sorry – one more quick question. It seems like my deck is not being shuffled between plays – we are seeing the same response cards each time we play. (There are many more response cards available.) How could I work around this? Thanks again!
Gwen
Hmm, I’m not sure about this — when you say “between plays”, do you mean that you’re playing the game (with multiple rounds each time) several times, with the same students? Are you starting a new game as soon as the previous one ends? Perhaps the solution might be to create a new game and have players re-join after the first game is over?
Thank you so much for this incredibly helpful post! I have a quick question about playing the game in Zoom breakout rooms – can you use the same card deck for each game (going on simultaneously) or do you need to use different card decks? Thank you very much,
Gwen
Thank you for commenting! You can definitely use the same card deck multiple times, but you need to create a new game with that card deck for each room. (I even share my card decks with other teachers, who can use them simultaneously with me.)